Impression courtesy Thirdverse For just a melee-dependent VR game from 2024, the nuts and bolts of the game feels painfully and unintentionally retro, essentially forcing the player to frantically wave a large buster sword at randomly spawning waves of baddies, or at a large boss’s highlighted weak spot with https://bookmarksystem.com/story16981953/considerations-to-know-about-soul-covenant